Playable Starting Hands

A = Ace, K = King, Q = Queen, J = Jack, T = Ten, 2-9 = Card value, x = Unknown card, s = Suited

Pocket Pair - These have high pair, trips (set), full house, or four of a kind possibilities. Raise and reraise with high pairs.

  • AA, KK, QQ, JJ, TT, 99, 88, 77, 66, 55, 44, 33, 22
Ax, Kx, Qx, Jx, and Tx Suited - These have high pair, trips, flush, straight and straight flush possibilities. Any Ace, King or Queen suited can be played for flush possibilities, depending on position.
  • AKs, AQs, AJs, ATs, A9s, A8s, A7s, A6s, A5s, A4s, A3s, A2s
  • KQs, KJs, KTs, K9s, K8s, K7s, K6s, K5s, K4s, K3s, K2s
  • QJs, QTs, Q9s, Q8s, Q7s, Q6s, Q5s, Q4s, Q3s, Q2s
  • JTs, J9s, J8s. J7s, J6s, J5s
  • T9s, T8s, T7s, T6s

Ax, Kx, Qx, Jx, Tx Unsuited - These have high pair or straight possibilities. Generally, only play unsuited cards with a combined value of 21 or higher.

  • AK, AQ, AJ, AT, A9
  • KQ, KJ, KT, K9
  • QJ, QT, Q9
  • JT, J9
  • T9
9x and Lower Suited - Two suited cards that are consecutive (suited connectors) or one-gapped can potentially be played. These have mostly flush or straight possibilities.
  • 98s, 97s, 96s
  • 87s, 86s, 85s
  • 76s, 75s
  • 65s, 64s
  • 54s, 53s
  • 43s
Bold = Raise and reraise. Green = Call early, raise middle and late. Red = Call middle and late. Black = Call late only.